This blog is primarily about translated content, but if there's no source and it doesn't look like it's a translation of something, I probably made it myself. I'm the popularly-elected Princess of Vocaloid and a prolific translator of Japanese. Hi! I'm Katelyn (she/her), but you can call me vg, vgperson, or vghime. Together, Forever adds Mary to the room with all the color doors. Memory’s Crannies adds Ib’s mother to the area with the “real gallery” sculptures. Promise of Reunion adds Garry to the main “real gallery” area.įorgotten Portrait adds Ib’s father to the main “real gallery” area. Getting specific endings adds people to the true exhibition: The Black Key at the end of this dungeon grants access to the True Guertena Exhibition, where you can review all the artwork Ib has learned the names of. When you reach the end of the game on a repeat playthrough, the dark gallery at the end of the game has a path to an extra dungeon. Going with the fake mother in either case, you get “Ib All Alone.”īeating the game and continuing preserves ending and artwork data. Your bond is high enough, Ib gives Garry her handkerchief, and Garry remembers Ib, so you get “Promise of Reunion.” Garry doesn’t remember Ib, and you get “Memory’s Crannies.” Your bond is too low, Ib doesn’t get to give Garry her handkerchief, If Garry lives, there are two possibilites: In the Atelier at the end of the second-playthrough extra dungeon, you can get a variation of “Ib All Alone” by falling asleep, so long as Garry isn’t there to stop Ib. If you don’t, or go with the fake Garry, you get “Ib All Alone.” If you jump into the mural, you get “Forgotten Portrait.” Go straight to the gallery to get “Together, Forever.”Īfter Mary is done with Garry’s rose, go back and get Garry’s lighter to burn Mary’s painting. If it’s four or more, you get “Welcome to the World of Guertena.” If Mary’s affection is less than four, you proceed to “A Painting’s Demise.” If all of these are fulfilled and you fail the doll room, Garry is too far gone to be saved. Have a Garry Doom Count of five or more (after the doll room) See the Hanged Garry message after kicking the mannequin head See the “sinister painting” during hide and seek Talk to Mary seven or more times in the brown area (while she follows you around after stabbing the mannequin) See the “sinister painting” in hide and seek, as well as the Hanged Garry message when you meet Mary, you’re able to ask if she’s okay before Garry doesĪgree with Mary that Ib and her will be fine on their own If Mary’s affection for Ib is four points or higher, you’re able to get Welcome to the World of Guertena. Telling Garry you’re either “fine” or “hurt all over” (not “……….”) after falling into the toy box Talking to Garry six or more times in the fake sunlight Saying you’re there or not there (not “……….”) after the lights go out Looking at the milk puzzle (regardless of your answer) Reading the diary in the rope maze near the beginning of the area Talking to Garry seven or more times in the safe room (after giving back his coat) Stopping Garry from kicking the mannequin head in the mirror room Reading the poster about the right-hand trick in the maze room If your bond is eight points or higher, you’re able to get Promise of Reunion. Kicking the persistent doll (instead of moving it aside)īreaking all three mannequin heads (when only one is necessary) Pulling the rightmost cord in the cord room, which drops a mannequin or doll Kicking the mannequin head in the mirror room (instead of having Ib stop Garry) If there are three or more points in this, Garry will die in the toy box.
A GUIDE FOR IB THE GAME HOW TO
(Note that I’m mostly posting this because kouri has major hints on how to get each ending on his site. Even then, it’s only recommended that you read this if you want to know exactly how to get the other endings and aren’t willing to experiment on your own.Īlso, it doesn’t include any puzzle hints or anything. This guide is extremely spoilery, so do NOT read this if you haven’t beaten the game at least once. So, yes, there are multiple endings in Ib.